Session plan 6 of 8

Evolution and real life cycles

Compare the Caterpie line with a real butterfly life cycle, and be clear about what in the game is fiction.

30 minutes. Ages 7 to 11 (Years 3 to 6, Grades 2 to 5). Uses Stat Duel.

Learning objective

Pupils name the stages of a butterfly life cycle, compare them with the three stages of the Caterpie line, and explain two ways in which the game is not like real life.

Curriculum links

England, KS1 and KS2

  • KS2 Science: life cycles of an insect, an amphibian, a mammal and a bird (Year 5)
  • KS1 Science: animals have offspring which grow into adults (Year 2)
  • KS2 Maths: compare and order measurements

United States, broad grade bands

  • Grade 3 science: life cycles of plants and animals
  • Grades 2 to 4 math: compare and order measurements

What you need

  • A projector
  • The Stat Duel game
  • Three sheets of paper per team
  • Picture or model of a caterpillar, a chrysalis and a butterfly, if you have one

The plan, minute by minute

  1. Warm-up, 5 minutes: Put the stages in order. Give teams four mixed-up cards: egg, caterpillar, chrysalis, butterfly. They order them and tell you what happens in each stage. Name this change: metamorphosis.
  2. Main, 8 minutes: Meet the Caterpie line. Open the three pages on pokee.si (links below) and read out Caterpie (0.3 m, 2.9 kg), Metapod (0.7 m, 9.9 kg) and Butterfree (1.1 m, 32 kg). In the games, Caterpie evolves into Metapod at level 7, and Metapod into Butterfree at level 10. Pupils say which real stage each one matches.
  3. Main, 7 minutes: Compare the three stages. Write the three stages and their heights and weights in a table on the board. Which is the tallest? Which is the heaviest? By how much does the weight grow from Caterpie to Butterfree? (29.1 kg.) Real caterpillars do not look like that, so ask what the game changed.
  4. Main, 5 minutes: Fact or fiction?. Teams sort statements into “real” and “only in the game”: a butterfly was once a caterpillar (real); a creature changes because it reached a level (game); a caterpillar spends a stage as a chrysalis (real); a butterfly can battle (game).
  5. Plenary, 5 minutes: Be careful with the word evolution. In the games, a Pokémon “evolves” within its own lifetime. In real science, evolution means whole populations changing over very many generations. A caterpillar becoming a butterfly is metamorphosis, the same animal changing form. Ask pupils to say it back in their own words.

Projector game

Stat Duel. Optional: play a short Stat Duel on height or weight to practise comparing, then compare the three stages yourself on the board, using the Pokémon pages linked below.

More to use

Differentiation

Easier

Stay with the card sort and the sentence “First it is a ___, then a ___, then a ___.” Leave out the numbers.

Harder

Compare with a frog (egg, tadpole, froglet, frog) and ask what is the same and what is different in how the body changes. Introduce the words larva and pupa.

Talk about it

The game says a creature evolves when it reaches a level. What really makes a caterpillar change into a butterfly, and why can it not skip a stage?

Numbers used in this plan

PokémonTypeHeightWeight
CaterpieBug0.3 m2.9 kg
MetapodBug0.7 m9.9 kg
ButterfreeBug / Flying1.1 m32 kg

From the pokee.si Pokédex.

Previous: Design your own creature · All plans · Next: Pokédex detectives

pokee.si is an unofficial fan site and is not affiliated with Nintendo, Creatures, GAME FREAK or The Pokémon Company. Pokémon and all related names and images are © their respective owners.