Dual type

Normal/Ghost weakness

Normal/Ghost Pokémon are weak only to Dark, which hits them for 2× damage. They take no damage from Normal, Fighting and Ghost, resist 2 other types and take normal damage from 12 types.

Normal/Ghost damage taken

DamageAttacking types
2×Dark
1×Fire, Water, Electric, Grass, Ice, Ground, Flying, Psychic, Rock, Dragon, Steel, Fairy
½×Poison, Bug
0×Normal, Fighting, Ghost

Best types to use against Normal/Ghost

To beat a Normal/Ghost Pokémon, use Dark moves: it deals 2× damage. Do not waste turns on Normal (0×), Fighting (0×), Ghost (0×), Poison (½×) and Bug (½×).

Normal/Ghost and Ghost/Normal are the same typing: in battle the order of a Pokémon's two types makes no difference, so a Ghost/Normal search lands on this page too.

Going the other way, Normal and Ghost moves between them hit Psychic and Ghost super effectively.

2 Pokémon have the Normal/Ghost typing, all of them alternate forms, first appearing in Generation 5.

The highest base stat total is Hisuian Zoroark with 510; the average across the group is 420.

2 Normal/Ghost Pokémon

Quick answers

What is Normal/Ghost weak to?

Normal/Ghost Pokémon are weak only to Dark, which hits them for 2× damage.

What is Normal/Ghost immune to?

Normal/Ghost Pokémon are immune to Normal, Fighting and Ghost moves, which deal no damage.

What resists Normal/Ghost?

Normal/Ghost Pokémon resist Poison (½×) and Bug (½×).

What is the best type against Normal/Ghost?

To beat a Normal/Ghost Pokémon, use Dark moves: it deals 2× damage. Do not waste turns on Normal (0×), Fighting (0×), Ghost (0×), Poison (½×) and Bug (½×).

Related type pages

Single types: Normal, Ghost. All dual-type combinations. Type chart and calculator.

More Normal combinations

More Ghost combinations

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