Normal/Water weakness
Normal/Water Pokémon are weak to Electric, Grass and Fighting, which hit them for 2× damage. They take no damage from Ghost, resist 4 other types and take normal damage from 10 types.
Normal/Water damage taken
| Damage | Attacking types |
|---|---|
| 2× | Electric, Grass, Fighting |
| 1× | Normal, Poison, Ground, Flying, Psychic, Bug, Rock, Dragon, Dark, Fairy |
| ½× | Fire, Water, Ice, Steel |
| 0× | Ghost |
Best types to use against Normal/Water
To beat a Normal/Water Pokémon, use Electric, Grass and Fighting moves: they deal 2× damage. Do not waste turns on Ghost (0×), Fire (½×), Water (½×), Ice (½×) and Steel (½×).
Normal/Water and Water/Normal are the same typing: in battle the order of a Pokémon's two types makes no difference, so a Water/Normal search lands on this page too.
Going the other way, Normal and Water moves between them hit Fire, Ground and Rock super effectively.
1 Pokémon has the Normal/Water typing, first appearing in Generation 4.
Bibarel is the only Normal/Water Pokémon, with a base stat total of 410.
1 Normal/Water Pokémon
Quick answers
What is Normal/Water weak to?
Normal/Water Pokémon are weak to Electric, Grass and Fighting, which hit them for 2× damage.
What is Normal/Water immune to?
Normal/Water Pokémon are immune to Ghost moves, which deal no damage.
What resists Normal/Water?
Normal/Water Pokémon resist Fire (½×), Water (½×), Ice (½×) and Steel (½×).
What is the best type against Normal/Water?
To beat a Normal/Water Pokémon, use Electric, Grass and Fighting moves: they deal 2× damage. Do not waste turns on Ghost (0×), Fire (½×), Water (½×), Ice (½×) and Steel (½×).
Related type pages
Single types: Normal, Water. All dual-type combinations. Type chart and calculator.
More Normal combinations
- Normal/Fire
- Normal/Electric
- Normal/Grass
- Normal/Fighting
- Normal/Poison
- Normal/Ground
- Normal/Flying
- Normal/Psychic
- Normal/Ghost
- Normal/Dragon
- Normal/Dark
- Normal/Fairy