Head to head

Ninjask vs Shedinja

Ninjask has the higher base stat total (456 vs 236), Ninjask is faster (base Speed 160 vs 40), and Ninjask’s Flying moves hit Shedinja for 2×, while Shedinja’s own types do 1× damage to Ninjask.

Split evolution of Nincada: Ninjask or Shedinja.

Base stats side by side

StatNinjaskShedinja
HP61 (higher)1
Attack9090
Defense4545
Sp. Atk50 (higher)30
Sp. Def50 (higher)30
Speed160 (higher)40
Total456 (higher)236
Bulk156 (higher)76

Who has the edge?

Ninjask is faster (160 vs 40 base Speed), has the higher Sp. Atk (50 vs 30), has more bulk, counting HP, Defense and Sp. Def together (156 vs 76), and hits Shedinja for 2× with its Flying moves. Shedinja has no advantage on these measures.

Ninjask is ahead on

  • is faster (160 vs 40 base Speed)
  • has the higher Sp. Atk (50 vs 30)
  • has more bulk, counting HP, Defense and Sp. Def together (156 vs 76)
  • hits Shedinja for 2× with its Flying moves

Shedinja is ahead on

Nothing on these measures.

This compares base numbers and the type chart; it does not predict a winner. A real battle also depends on level, nature and EVs, the moves each one knows (a Pokémon does not always learn a move of its own type), held items, weather and terrain, and abilities (Ninjask: Speed Boost, Infiltrator; Shedinja: Wonder Guard), so either one can come out ahead.

Who moves first?

At Level 50 with 252 Speed EVs, 31 IVs and a neutral nature, Ninjask has 212 Speed and Shedinja has 92, so Ninjask moves first when both use moves of the same priority and no item, ability, status or stat change gets in the way.

SpeedNinjaskShedinja
Base Speed16040
Level 50, 252 EVs, neutral nature21292

Type matchup, both ways

Ninjask (Bug/Flying) attacking Shedinja

Bug ½×, Flying 2×. Using only its own types, Ninjask hits Shedinja for ½× with Bug moves (not very effective) and 2× with Flying moves (super effective).

Shedinja (Bug/Ghost) attacking Ninjask

Bug ½×, Ghost 1×. Using only its own types, Shedinja hits Ninjask for ½× with Bug moves (not very effective) and 1× with Ghost moves (normal damage).

What hits each one for 2× or more

  • Ninjask: Fire 2× (super effective), Electric 2× (super effective), Ice 2× (super effective), Flying 2× (super effective), Rock 4× (super effective).
  • Shedinja: Fire 2× (super effective), Flying 2× (super effective), Rock 2× (super effective), Ghost 2× (super effective), Dark 2× (super effective).

The multipliers come from the 18×18 type chart; what a Pokémon can actually use depends on the moves it learns.

Abilities

Ninjask

  • Speed Boost. Raises Speed one stage after each turn.
  • Infiltrator (hidden ability). Bypasses Light Screen, Reflect, and Safeguard.

Shedinja

  • Wonder Guard. Protects against damaging moves that are not super effective.

Size, generation and evolution

Ninjask and Shedinja are equally tall (0.8 m), and Ninjask is heavier (12 kg vs 1.2 kg for Shedinja).

DetailNinjaskShedinja
Height0.8 m0.8 m
Weight12 kg1.2 kg
Generation3 (Hoenn)3 (Hoenn)
Evolution lineNincada → Ninjask / ShedinjaNincada → Ninjask / Shedinja

Ninjask (#0291) is a Bug/Flying-type Ninja Pokémon from Hoenn, first seen in Generation 3. Its evolution line is Nincada → Ninjask / Shedinja.

Shedinja (#0292) is a Bug/Ghost-type Shed Pokémon from Hoenn, first seen in Generation 3. Its evolution line is Nincada → Ninjask / Shedinja.

Keep exploring

All Pokémon comparisons

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