Head to head

Charizard vs Infernape

Charizard and Infernape have the same base stat total (534), Infernape is faster (base Speed 108 vs 100), and Charizard’s Flying moves hit Infernape for 2×, while Infernape’s own types do only ½× to Charizard.

Fire-type starter finals from Kanto and Sinnoh.

Base stats side by side

StatCharizardInfernape
HP78 (higher)76
Attack84104 (higher)
Defense78 (higher)71
Sp. Atk109 (higher)104
Sp. Def85 (higher)71
Speed100108 (higher)
Total534534
Bulk241 (higher)218

Who has the edge?

Charizard has the higher Sp. Atk (109 vs 104), has more bulk, counting HP, Defense and Sp. Def together (241 vs 218), hits Infernape for 2× with its Flying moves, and resists Infernape’s own-type moves (½× at best), but Infernape is faster (108 vs 100 base Speed) and has the higher Attack (104 vs 84).

Charizard is ahead on

  • has the higher Sp. Atk (109 vs 104)
  • has more bulk, counting HP, Defense and Sp. Def together (241 vs 218)
  • hits Infernape for 2× with its Flying moves
  • resists Infernape’s own-type moves (½× at best)

Infernape is ahead on

  • is faster (108 vs 100 base Speed)
  • has the higher Attack (104 vs 84)

This compares base numbers and the type chart; it does not predict a winner. A real battle also depends on level, nature and EVs, the moves each one knows (a Pokémon does not always learn a move of its own type), held items, weather and terrain, and abilities (Charizard: Blaze, Solar Power; Infernape: Blaze, Iron Fist), so either one can come out ahead.

Who moves first?

At Level 50 with 252 Speed EVs, 31 IVs and a neutral nature, Charizard has 152 Speed and Infernape has 160, so Infernape moves first when both use moves of the same priority and no item, ability, status or stat change gets in the way.

SpeedCharizardInfernape
Base Speed100108
Level 50, 252 EVs, neutral nature152160

Type matchup, both ways

Charizard (Fire/Flying) attacking Infernape

Fire ½×, Flying 2×. Using only its own types, Charizard hits Infernape for ½× with Fire moves (not very effective) and 2× with Flying moves (super effective).

Infernape (Fire/Fighting) attacking Charizard

Fire ½×, Fighting ½×. Using only its own types, Infernape hits Charizard for ½× with Fire moves (not very effective) and ½× with Fighting moves (not very effective).

What hits each one for 2× or more

  • Charizard: Water 2× (super effective), Electric 2× (super effective), Rock 4× (super effective).
  • Infernape: Water 2× (super effective), Ground 2× (super effective), Flying 2× (super effective), Psychic 2× (super effective).

The multipliers come from the 18×18 type chart; what a Pokémon can actually use depends on the moves it learns.

Abilities

Charizard

  • Blaze. Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
  • Solar Power (hidden ability). Increases Special Attack to 1.5× but costs 1/8 max HP after each turn during strong sunlight.

Infernape

  • Blaze. Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
  • Iron Fist (hidden ability). Strengthens punch-based moves to 1.2× their power.

Size, generation and evolution

Charizard is taller (1.7 m vs 1.2 m for Infernape), and Charizard is heavier (90.5 kg vs 55 kg for Infernape).

DetailCharizardInfernape
Height1.7 m1.2 m
Weight90.5 kg55 kg
Generation1 (Kanto)4 (Sinnoh)
Evolution lineCharmander → Charmeleon → CharizardChimchar → Monferno → Infernape

Charizard (#0006) is a Fire/Flying-type Flame Pokémon from Kanto, first seen in Generation 1, a starter Pokémon. Its evolution line is Charmander → Charmeleon → Charizard.

Infernape (#0392) is a Fire/Fighting-type Flame Pokémon from Sinnoh, first seen in Generation 4, a starter Pokémon. Its evolution line is Chimchar → Monferno → Infernape.

Keep exploring

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