Head to head

Grookey vs Scorbunny

Grookey and Scorbunny have the same base stat total (310), Scorbunny is faster (base Speed 69 vs 65), and Scorbunny’s Fire moves hit Grookey for 2×, while Grookey’s own types do only ½× to Scorbunny.

Galar starters at their first stage: two of the three Pokémon offered at the start of the Generation 8 games.

Base stats side by side

StatGrookeyScorbunny
HP5050
Attack6571 (higher)
Defense50 (higher)40
Sp. Atk4040
Sp. Def4040
Speed6569 (higher)
Total310310
Bulk140 (higher)130

Who has the edge?

Scorbunny is faster (69 vs 65 base Speed), has the higher Attack (71 vs 65), resists Grookey’s own-type moves (½× at best), and hits Grookey for 2× with its Fire moves, but Grookey has more bulk, counting HP, Defense and Sp. Def together (140 vs 130).

Grookey is ahead on

  • has more bulk, counting HP, Defense and Sp. Def together (140 vs 130)

Scorbunny is ahead on

  • is faster (69 vs 65 base Speed)
  • has the higher Attack (71 vs 65)
  • resists Grookey’s own-type moves (½× at best)
  • hits Grookey for 2× with its Fire moves

This compares base numbers and the type chart; it does not predict a winner. A real battle also depends on level, nature and EVs, the moves each one knows (a Pokémon does not always learn a move of its own type), held items, weather and terrain, and abilities (Grookey: Overgrow, Grassy Surge; Scorbunny: Blaze, Libero), so either one can come out ahead.

Who moves first?

At Level 50 with 252 Speed EVs, 31 IVs and a neutral nature, Grookey has 117 Speed and Scorbunny has 121, so Scorbunny moves first when both use moves of the same priority and no item, ability, status or stat change gets in the way.

SpeedGrookeyScorbunny
Base Speed6569
Level 50, 252 EVs, neutral nature117121

Type matchup, both ways

Grookey (Grass) attacking Scorbunny

Grass ½×. Using only its own type, Grookey hits Scorbunny for ½× with Grass moves (not very effective).

Scorbunny (Fire) attacking Grookey

Fire 2×. Using only its own type, Scorbunny hits Grookey for 2× with Fire moves (super effective).

What hits each one for 2× or more

  • Grookey: Fire 2× (super effective), Ice 2× (super effective), Poison 2× (super effective), Flying 2× (super effective), Bug 2× (super effective).
  • Scorbunny: Water 2× (super effective), Ground 2× (super effective), Rock 2× (super effective).

The multipliers come from the 18×18 type chart; what a Pokémon can actually use depends on the moves it learns.

Abilities

Grookey

  • Overgrow. Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.
  • Grassy Surge (hidden ability). When this Pokémon enters battle, it changes the terrain to Grassy Terrain.

Scorbunny

  • Blaze. Strengthens Fire moves to inflict 1.5× damage at 1/3 max HP or less.
  • Libero (hidden ability). Libero changes the Pokémon's type to that of its previously used attack.

Size, generation and evolution

Grookey and Scorbunny are equally tall (0.3 m), and Grookey is heavier (5 kg vs 4.5 kg for Scorbunny).

DetailGrookeyScorbunny
Height0.3 m0.3 m
Weight5 kg4.5 kg
Generation8 (Galar)8 (Galar)
Evolution lineGrookey → Thwackey → RillaboomScorbunny → Raboot → Cinderace

Grookey (#0810) is a Grass-type Chimp Pokémon from Galar, first seen in Generation 8, a starter Pokémon. Its evolution line is Grookey → Thwackey → Rillaboom.

Scorbunny (#0813) is a Fire-type Rabbit Pokémon from Galar, first seen in Generation 8, a starter Pokémon. Its evolution line is Scorbunny → Raboot → Cinderace.

Keep exploring

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