Head to head

Slowbro vs Slowking

Slowbro and Slowking have the same base stat total (490), they have the same Speed (82 at Level 50), and neither has a super-effective hit from its own types (Slowbro: ½× at best against Slowking; Slowking: ½× at best against Slowbro).

Split evolution of Slowpoke: Water/Psychic either way, by Shellder bite or King’s Rock.

Base stats side by side

StatSlowbroSlowking
HP9595
Attack7575
Defense110 (higher)80
Sp. Atk100100
Sp. Def80110 (higher)
Speed3030
Total490490
Bulk285285

Who has the edge?

Slowbro resists Slowking’s own-type moves (½× at best), but Slowking resists Slowbro’s own-type moves (½× at best).

Slowbro is ahead on

  • resists Slowking’s own-type moves (½× at best)

Slowking is ahead on

  • resists Slowbro’s own-type moves (½× at best)

This compares base numbers and the type chart; it does not predict a winner. A real battle also depends on level, nature and EVs, the moves each one knows (a Pokémon does not always learn a move of its own type), held items, weather and terrain, and abilities (Slowbro: Oblivious, Own Tempo, Regenerator; Slowking: Oblivious, Own Tempo, Regenerator), so either one can come out ahead.

Who moves first?

At Level 50 with 252 Speed EVs, 31 IVs and a neutral nature, Slowbro and Slowking both reach 82 Speed. A speed tie is decided at random.

SpeedSlowbroSlowking
Base Speed3030
Level 50, 252 EVs, neutral nature8282

Type matchup, both ways

Slowbro (Water/Psychic) attacking Slowking

Water ½×, Psychic ½×. Using only its own types, Slowbro hits Slowking for ½× with Water moves (not very effective) and ½× with Psychic moves (not very effective).

Slowking (Water/Psychic) attacking Slowbro

Water ½×, Psychic ½×. Using only its own types, Slowking hits Slowbro for ½× with Water moves (not very effective) and ½× with Psychic moves (not very effective).

What hits each one for 2× or more

  • Slowbro: Electric 2× (super effective), Grass 2× (super effective), Bug 2× (super effective), Ghost 2× (super effective), Dark 2× (super effective).
  • Slowking: Electric 2× (super effective), Grass 2× (super effective), Bug 2× (super effective), Ghost 2× (super effective), Dark 2× (super effective).

The multipliers come from the 18×18 type chart; what a Pokémon can actually use depends on the moves it learns.

Abilities

Slowbro

  • Oblivious. Prevents infatuation and protects against Captivate.
  • Own Tempo. Prevents confusion.
  • Regenerator (hidden ability). Heals for 1/3 max HP upon switching out.

Slowking

  • Oblivious. Prevents infatuation and protects against Captivate.
  • Own Tempo. Prevents confusion.
  • Regenerator (hidden ability). Heals for 1/3 max HP upon switching out.

Size, generation and evolution

Slowking is taller (2 m vs 1.6 m for Slowbro), and Slowking is heavier (79.5 kg vs 78.5 kg for Slowbro).

DetailSlowbroSlowking
Height1.6 m2 m
Weight78.5 kg79.5 kg
Generation1 (Kanto)2 (Johto)
Evolution lineSlowpoke → Slowbro / SlowkingSlowpoke → Slowbro / Slowking

Slowbro (#0080) is a Water/Psychic-type Hermit Crab Pokémon from Kanto, first seen in Generation 1. Its evolution line is Slowpoke → Slowbro / Slowking.

Slowking (#0199) is a Water/Psychic-type Royal Pokémon from Johto, first seen in Generation 2. Its evolution line is Slowpoke → Slowbro / Slowking.

Keep exploring

All Pokémon comparisons

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