Vileplume vs Bellossom
Vileplume and Bellossom have the same base stat total (490), they have the same Speed (102 at Level 50), and Vileplume’s Poison moves hit Bellossom for 2×, while Bellossom’s own types do only ¼× to Vileplume.
Split evolution of Gloom: Grass/Poison Vileplume or pure Grass Bellossom.
Base stats side by side
| Stat | Vileplume | Bellossom |
|---|---|---|
| HP | 75 | 75 |
| Attack | 80 | 80 |
| Defense | 85 | 95 (higher) |
| Sp. Atk | 110 (higher) | 90 |
| Sp. Def | 90 | 100 (higher) |
| Speed | 50 | 50 |
| Total | 490 | 490 |
| Bulk | 250 | 270 (higher) |
Who has the edge?
Vileplume has the higher Sp. Atk (110 vs 90), hits Bellossom for 2× with its Poison moves, and resists Bellossom’s own-type moves (¼× at best), but Bellossom has more bulk, counting HP, Defense and Sp. Def together (270 vs 250).
Vileplume is ahead on
- has the higher Sp. Atk (110 vs 90)
- hits Bellossom for 2× with its Poison moves
- resists Bellossom’s own-type moves (¼× at best)
Bellossom is ahead on
- has more bulk, counting HP, Defense and Sp. Def together (270 vs 250)
This compares base numbers and the type chart; it does not predict a winner. A real battle also depends on level, nature and EVs, the moves each one knows (a Pokémon does not always learn a move of its own type), held items, weather and terrain, and abilities (Vileplume: Chlorophyll, Effect Spore; Bellossom: Chlorophyll, Healer), so either one can come out ahead.
Who moves first?
At Level 50 with 252 Speed EVs, 31 IVs and a neutral nature, Vileplume and Bellossom both reach 102 Speed. A speed tie is decided at random.
| Speed | Vileplume | Bellossom |
|---|---|---|
| Base Speed | 50 | 50 |
| Level 50, 252 EVs, neutral nature | 102 | 102 |
Type matchup, both ways
Vileplume (Grass/Poison) attacking Bellossom
Grass ½×, Poison 2×. Using only its own types, Vileplume hits Bellossom for ½× with Grass moves (not very effective) and 2× with Poison moves (super effective).
Bellossom (Grass) attacking Vileplume
Grass ¼×. Using only its own type, Bellossom hits Vileplume for ¼× with Grass moves (not very effective).
What hits each one for 2× or more
- Vileplume: Fire 2× (super effective), Ice 2× (super effective), Flying 2× (super effective), Psychic 2× (super effective).
- Bellossom: Fire 2× (super effective), Ice 2× (super effective), Poison 2× (super effective), Flying 2× (super effective), Bug 2× (super effective).
The multipliers come from the 18×18 type chart; what a Pokémon can actually use depends on the moves it learns.
Abilities
Vileplume
- Chlorophyll. Doubles Speed during strong sunlight.
- Effect Spore (hidden ability). Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
Bellossom
- Chlorophyll. Doubles Speed during strong sunlight.
- Healer (hidden ability). Has a 30% chance of curing each adjacent ally of any major status ailment after each turn.
Size, generation and evolution
Vileplume is taller (1.2 m vs 0.4 m for Bellossom), and Vileplume is heavier (18.6 kg vs 5.8 kg for Bellossom).
| Detail | Vileplume | Bellossom |
|---|---|---|
| Height | 1.2 m | 0.4 m |
| Weight | 18.6 kg | 5.8 kg |
| Generation | 1 (Kanto) | 2 (Johto) |
| Evolution line | Oddish → Gloom → Vileplume / Bellossom | Oddish → Gloom → Vileplume / Bellossom |
Vileplume (#0045) is a Grass/Poison-type Flower Pokémon from Kanto, first seen in Generation 1. Its evolution line is Oddish → Gloom → Vileplume / Bellossom.
Bellossom (#0182) is a Grass-type Flower Pokémon from Johto, first seen in Generation 2. Its evolution line is Oddish → Gloom → Vileplume / Bellossom.