Flutter Mane vs Iron Hands
Flutter Mane and Iron Hands have the same base stat total (570), Flutter Mane is faster (base Speed 135 vs 50), and Flutter Mane’s Fairy moves hit Iron Hands for 2×, while Iron Hands’s own types do 1× damage to Flutter Mane.
Two Paradox Pokémon that fans see side by side in team battles.
Base stats side by side
| Stat | Flutter Mane | Iron Hands |
|---|---|---|
| HP | 55 | 154 (higher) |
| Attack | 55 | 140 (higher) |
| Defense | 55 | 108 (higher) |
| Sp. Atk | 135 (higher) | 50 |
| Sp. Def | 135 (higher) | 68 |
| Speed | 135 (higher) | 50 |
| Total | 570 | 570 |
| Bulk | 245 | 330 (higher) |
Who has the edge?
Flutter Mane is faster (135 vs 50 base Speed), has the higher Sp. Atk (135 vs 50), and hits Iron Hands for 2× with its Fairy moves, but Iron Hands has the higher Attack (140 vs 55) and has more bulk, counting HP, Defense and Sp. Def together (330 vs 245).
Flutter Mane is ahead on
- is faster (135 vs 50 base Speed)
- has the higher Sp. Atk (135 vs 50)
- hits Iron Hands for 2× with its Fairy moves
Iron Hands is ahead on
- has the higher Attack (140 vs 55)
- has more bulk, counting HP, Defense and Sp. Def together (330 vs 245)
This compares base numbers and the type chart; it does not predict a winner. A real battle also depends on level, nature and EVs, the moves each one knows (a Pokémon does not always learn a move of its own type), held items, weather and terrain, and abilities (Flutter Mane: Protosynthesis; Iron Hands: Quark Drive), so either one can come out ahead.
Who moves first?
At Level 50 with 252 Speed EVs, 31 IVs and a neutral nature, Flutter Mane has 187 Speed and Iron Hands has 102, so Flutter Mane moves first when both use moves of the same priority and no item, ability, status or stat change gets in the way.
| Speed | Flutter Mane | Iron Hands |
|---|---|---|
| Base Speed | 135 | 50 |
| Level 50, 252 EVs, neutral nature | 187 | 102 |
Type matchup, both ways
Flutter Mane (Ghost/Fairy) attacking Iron Hands
Ghost 1×, Fairy 2×. Using only its own types, Flutter Mane hits Iron Hands for 1× with Ghost moves (normal damage) and 2× with Fairy moves (super effective).
Iron Hands (Fighting/Electric) attacking Flutter Mane
Fighting 0×, Electric 1×. Using only its own types, Iron Hands hits Flutter Mane for 0× with Fighting moves (no effect) and 1× with Electric moves (normal damage).
What hits each one for 2× or more
- Flutter Mane: Ghost 2× (super effective), Steel 2× (super effective).
- Iron Hands: Ground 2× (super effective), Psychic 2× (super effective), Fairy 2× (super effective).
The multipliers come from the 18×18 type chart; what a Pokémon can actually use depends on the moves it learns.
Abilities
Flutter Mane
- Protosynthesis. Raises highest stat in harsh sunlight, or if holding Booster Energy.
Iron Hands
- Quark Drive. Raises highest stat on Electric Terrain, or if holding Booster Energy.
Size, generation and evolution
Iron Hands is taller (1.8 m vs 1.4 m for Flutter Mane), and Iron Hands is heavier (380.7 kg vs 4 kg for Flutter Mane).
| Detail | Flutter Mane | Iron Hands |
|---|---|---|
| Height | 1.4 m | 1.8 m |
| Weight | 4 kg | 380.7 kg |
| Generation | 9 (Paldea) | 9 (Paldea) |
| Evolution line | Flutter Mane (does not evolve) | Iron Hands (does not evolve) |
Flutter Mane (#0987) is a Ghost/Fairy-type Paradox Pokémon from Paldea, first seen in Generation 9, a Paradox Pokémon. Flutter Mane does not evolve.
Iron Hands (#0992) is a Fighting/Electric-type Paradox Pokémon from Paldea, first seen in Generation 9, a Paradox Pokémon. Iron Hands does not evolve.
Keep exploring
- Open Flutter Mane and Iron Hands in the Compare tool
- Flutter Mane and Iron Hands Pokédex pages
- Ghost/Fairy weaknesses · Fighting/Electric weaknesses
- Speed tiers